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Bungie Answered

Sound disappearing/stuttering issue

When I log into the game sound is working fine, in run it works too until I enter named location and spend some time in them, like Hauler, Algae Pond, Station, etc. Sound doesn't disappear fully, I have problems with footstep sounds, shooting, UESC alarm beeps, and other crucial sound effects. I couldn't find anyone else having this same problem, so I thought it might be my problem, but I don't have sound problem in any other games except this.

I am playing on PC, it is happening always when I am playing Marathon, and also this problem was acuring in Server Slam, it happens in all maps especially in named locations, I am using Wired headphones (Senhaiser Momentum Plus) if this helps anyhow. I will try to record it and send a link

So I clipped 2 videos, in second video you can hear those bugs more often and they are clearer.
1 clip: https://youtu.be/BGeMIaLJstw

2 clip: https://youtu.be/rBiiOKEV4Yg

In 1 clip you can hear it after I killed sucker drone, after that all other sound effects started to crumble. 
In 2 clip you clearly can hear those stuttering after I exit my drone, distant shooting sounds become laggy, and other effects too

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Comments

3 comments
  • Official comment

    Hi there,

    Thanks for reaching out! Please see our Audio and Voice Troubleshooting guide for tips on configuring your audio setup for Marathon.

    If you're still having trouble, try using a different audio device to rule out potential issues with the device itself. If you've isolated the problem to one headset, please consider reaching out to the manufacturer for specialized troubleshooting.

  • Hey I too have this issue. It's the important sounds too, gunshots footsteps and doors. But my rig is also bottlenecked by my i5,6500k cpu from 2018. Can get a nice steady 60 frames, but this audio bug has gotten me killed on 75% of my deaths. Used to happen on Hunt Showdown but after a few updates it ran fine.

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  • I have this problem only in Marathon, I tried something from Audio and Voice Troubleshooting guide, but it didn't fix it

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