Final Exfil "active" animation inconsistent
Hey Bungie, this is a confused player here. I've found across my runs that running/sliding/grappling into an active exfil (one that just hit 0 on the countdown) has a couple seconds where it registers the player in it. I've noticed this during night marsh and Outpost rook runs.
Tonight I was just playing a run on Dire Marsh and did a key in algae, only to notice I was being camped outside of the door by an assassin. I decided to fake leaving via the window/shades, but they dipped rather than exploring the room. They went over to Greenhouse and activated a normal exfil there. The timing left me only final exfil, which was my side of the anomaly. Earlier in the day I had noticed an active exfil in Dire marsh night get cancelled when final started, so I assumed that the assassins exfil had been cancelled and they were headed to the same exfil as me. To be certain I wasn't about to be jumped by them, I waited to grapple in until 2 seconds left on the timer. The exfil popped and I wasn't taken with it to my surprise. The glowing animation was still present when I made it in so not sure what happened. I'm not sure if this is related to bug or if the animation for the exfil deactivating isn't clear. I had about 15-20k stuff on me from the key so it was unfortunate to say the least.
Comments
Hi there,
Thank you for reaching out and for reporting this.
If you encounter this again, please use your platform's capture button to take a video. If you already have a video, you can upload the footage to a public video hosting site, like YouTube, then post the link here, and we’ll be glad to take a look.
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