Known issues with Destroyer key binds deploying shield failure when ads, thrustering when attempting to vault mid-air
1: Destroyer deploying his shield while holding down right click or tapping it just after breaks the deployment. This is probably working somewhat as intended, but needs an input buffer to stop this from occurring so easily by mistake. If you are already holding down right-click before the shield deployment, it should just ignore that input. Maybe a small buffer window where, if you deploy the shield, it will ignore ADS attempt for 0.25 or 0.5 sec while still being able to put it away with q.
2: Maybe thruster needs to be bindable; idk how to fix this aside from this, if the grapple took too much precedence over the thruster, I could see the opposite problem happening too, where one would grapple a ledge instead of thrustering (also bad) .
Similar to the other issue just seems like a small oversight on an otherwise very smooth shell.
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