Matchmaking in the OCE region.
There is a major issue in low population areas, that even with Quality Preferred matchmaking settings, players will still be sent to servers with considerably higher latency. I understand this is due to low population and that this is a work-around to enable people to play even if their region doesn't have the numbers. However this makes the game borderline unplayable when OCE players are allocated to US servers, 200+ ping in this genre simply is not viable, some potential solutions.
-A warning BEFORE you load into game that you are about to be in a high ping lobby and the option to leave and re-queue if that doesn't appeal to you.
-A lock-out that prevents matchmaking to regions where your ping goes past a threshold.
-Rotating map pools for low-pop regions to not split the small player base amongst multiple queues (There are 9-10 matchmaking options).
I'm sure there is a solution to this, even if not one listed above, but the experience of losing time and gear to the dice roll of a high latency lobbies is a miserable experience.
Comments
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