Bungie Answered
Feedback/Bug: Hot boxes for snipers are larger than the reticule indicates
Description: When lining up shots that would barely go over terrain/intervening architecture, the rounds for snipers tend to hit the stuff in between instead of the target that is lit up red by the scope 'hit' indicator.
Many shots have been lost this way and I have to open up significantly wider out of cover to make the round actually travel over where it says it should be able to go. This is likely due to the ballistic path of the rounds, but when the scope says "hit" and it doesn't actually "hit" it feels VERY bad, especially on non-moving targets.
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Comments
Hi there,
Thank you for reaching out and for reporting this.
Could you provide a few more details to add to your report?
Map and area where you were taking the shot
Please use your platform's capture button to take a video. You can upload the footage to a public video hosting site, like YouTube, then post the link here and we’ll be glad to take a look.
Platform: Steam/PC
Date: 4/11 or 4/12 I can't remember exactly
Map: Dire Marsh
-Location, the southern gatehouse on the northeast side, behind one of the objects over the small bridge over the canal, leading toward Algae Ponds, shooting to the 2nd level of Algae Ponds primary building on the catwalks outside.
Weapon: Longshot, attachment unknown, likely a blue non-thermal
Target: Runner standing mostly still
Distance ~100m, over a generator looking thing
Scope showed as hit, rounds hit the generator
No clip available, apologies
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