Bungie Answered
Heat stat set to zero unexpectedly with specific implant combinations
I don't know if this is just a visual bug in the loadout interface or
My base heat including upgrades is 45.
With a a shield that has -5 and a head implant with +4 to heat my heat is set from 45 to 0.
With a shield that gives -10 and the same head implant with +4 my heat is correctly set to 39.
Similarly if I use the -5 shield implant with a +10 heat head implant my shield is set to 50.
As an additional note, when I mouse over the -5 shield in my inventory with the +4 head equipped it does not display any information about heat.
Screenshots attached for the relevant upgrades:
+4 heat head
-5 heat shield:
When both are equipped:
-- it seems like this won't let me attach more images, I'll try reply to my own post in a second
6
Comments
Hi there,
Thank you for the report! This is a known visual bug and we are investigating to resolve this as soon as possible. The intended effect of the implant should still be active, despite the stats showing otherwise!
It may have been that the singular image size was too large, here are the stats with both equipped:

Mousing over the head implant in inventory with the shield already equipped -- no longer shows a "heat" modifier at all, the same is true if mousing over the shield implant in inventory with the head implant already equipped, no heat modifier line of text.

Yea i had the same problem. I was about to post it too.
This is still a problem. While I like the stats Sprint Kit V2 says it gives, until it's fixed I'm not trusting it to not destroy my heat capacity.
Having the same issue
This issue only occurs for me with Sprint Kit V2 and Reinforced Shields V1 equipped specifically.
Other versions of Shields and Sprint Kit do not have this issue.
Having the same issue with Protector V1 Shield & Sprint Kit V2 Head Implant.
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