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Bungie Answered

Sprint Kit V2 sets heat capacity stat to 0

  • Bungie Account Name - vee#4386
  • Platform - Steam
  • Description of Issue - Sprint Kit v2 doesn't say anything about removing heat capacity, but equipping it sets my heat capacity to 0.
  • Repro steps - Equip Sprint Kit v2
  • LINKS:https://imgur.com/a/marton-sprint-kit-bug-fp65QoB
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Комментарии

Комментариев: 6
  • Официальный комментарий

    Hi there,

    Thanks for the report! We're aware of this issue and investigating to have it resolved as soon as possible. Thankfully this is only a visual issue, and the intended effect is still in play.

  • Also noticed this and took pictures. It says while equipped the mod gives +4 heat capacity? But sets it to 0

    3
  • I have also noticed this issue. It seems to only apply if I also have a shield equipped. If I remove the shield it goes back to normal. 

    1
  • I was about to post about it as well. It seems that is has to be both shield and the head Implant when the capacity drops to zero.

    0
  • I've noticed this a few times and wasnt sure what the issue was, sadly i sold my sprint kits thinking it actually lowered my heat capacity but bungie support said its just visual and doesnt affect the stat? i think ill just avoid v2 sprint kit until its fixed

    0
  • I'm experiencing this bug. I noticed that when I remove my shields - Protector V1 - then the heat capacity shows correctly. It's only when it's both the sprint implant and shield are equiped.

    0

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