Bungie Answered
Sprint Kit V2 sets heat capacity stat to 0
- Bungie Account Name - vee#4386
- Platform - Steam
- Description of Issue - Sprint Kit v2 doesn't say anything about removing heat capacity, but equipping it sets my heat capacity to 0.
- Repro steps - Equip Sprint Kit v2
- LINKS:https://imgur.com/a/marton-sprint-kit-bug-fp65QoB
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Комментарии
Hi there,
Thanks for the report! We're aware of this issue and investigating to have it resolved as soon as possible. Thankfully this is only a visual issue, and the intended effect is still in play.
Also noticed this and took pictures. It says while equipped the mod gives +4 heat capacity? But sets it to 0
I have also noticed this issue. It seems to only apply if I also have a shield equipped. If I remove the shield it goes back to normal.
I was about to post about it as well. It seems that is has to be both shield and the head Implant when the capacity drops to zero.
I've noticed this a few times and wasnt sure what the issue was, sadly i sold my sprint kits thinking it actually lowered my heat capacity but bungie support said its just visual and doesnt affect the stat? i think ill just avoid v2 sprint kit until its fixed
I'm experiencing this bug. I noticed that when I remove my shields - Protector V1 - then the heat capacity shows correctly. It's only when it's both the sprint implant and shield are equiped.
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