die.exe
Visão geral da atividade
Atividade mais recente por die.exe-
die.exe comentou, Hello, I do not see a way to do this, as there is nothing on the screen indicating when input is registered by the client. I have tried jumping and pressing the grab button immediately on jump, bu...
-
die.exe criou uma publicação, RespondidaInventory ops take 400ms+ with cross regional matchmaking
Even though ping to the games proxy server is 27ms (or ~160ms when the game connects abroad directly) Picking up sth. or dropping from inv., or looting takes half a second per item (I'd say 450ms a...
-
die.exe comentou, An additional idea regarding quickmatch algorithm to honor player preferences more: - If there are incomplete sets of players queueing with Quickmatch - instead of just letting the majority decide...
-
die.exe comentou, Another proposal, having thought about the issue more deeply. 1) User selects preferred zone+gamemode like now. 2) User can optionally toggle Quickmatch Quickmatch means: If there are not enough...
-
die.exe criou uma publicação, RespondidaAnother suggestion regarding long queue times in low population regions
ccf Another proposal, having thought about the issue more deeply. 1) User selects preferred zone+gamemode like now.2) User can optionally toggle Quickmatch Quickmatch means: If there are not enoug...
-
die.exe criou uma publicação, Matchmaking is intercontinental, adding 130ms +
Reporting this as a bug since its borderline unplayable. Also inventory interactions are noticeably delayed. Its understandable how there are not enough players in South America, and you'd rather...