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Bungie Answered

Multiple game breaking bugs

1: Cryo lasers are still broken and not able to be slid under, must be crouched and walking otherwise they will be triggered. This is something I thought was going to be fixed in a few days, not a month.
2: Inventory loadout value will bug out and display smaller and smaller values when equipping and unequipping gear. Makes it not possible to ready up for loadout requirement matches as the game thinks you have 800 in value when you have 8k equipped.
3: Grenade hitboxes and geometry are still broken, where grenades are not consistent when thrown. Especially in cryo around the vault vent entrances they appear to do zero damage to enemy runners dropping from vents in my latest test.
4: LMG/HMG shields are still being inconsistent and not showing up a prompt to activate and deactivate when doing multiple actions such as dropping and picking back up, removing and adding mods, and swapping weapons.
5: Lockdown on dire marsh just isn't spawning at all even when the announcement is shown.

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  • Comentário oficial

    Hi there,

    Thanks for reaching out.

    As for the first and fifth bug, these are have been investigated and a fix will be coming in the near future. The fourth bug is also being investigated to be resolved as soon as possible.

    The second bug is currently still being investigated.

    For the 3rd bug, please share the following:

    • Your Platform
    • The approximate date and time of when this happened
    • What you were doing right before this happened
    • A short video of this happening in game

    Please use your platform's capture button to take a video. You can upload the footage to a public video hosting site, like YouTube, then post the link here and we’ll be glad to take a look.

  • Steam/PC
    Thursday, June 25th, afternoon I believe
    Crouched, signal jammed, facing the vault 1 drop vent with the doors to the connecting hallway on my left and the POI on my right
    Unfortunately, I was not recording
    Enemy team dropped out of the vent. The grenades were thrown against the wall but did zero damage despite being directly under the enemy players, as on the death screen I had low damage.

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