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Bungie Answered

Sounds Playing Past Stopping

Sounds are playing despite the action that's supposed to cause them ceasing.

https://youtu.be/lwR239qa1co

Here a bag is (and has been for about 90 seconds) making the "looted by player" sound continuously, despite having long since been left alone.

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    Hello there,
    Thanks for reporting this.

    There are reports of audio work on body bags specifically noting that the beacon/loot audio should shut off after the bag is looted, and that it sounded broken.

    So if a bag kept playing the “looted by player” sound continuously for about 90 seconds after nobody was interacting with it anymore, that lines up pretty closely with an already identified body-bag audio-state issue.

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