Bungie Answered
Contract Objective: Defeat hostile with runner abilities not tracking certain abilities
Any contract objective for any faction that requires killing a hostile (tick nests, uesc, runner shell, etc.) with a player ability doesn't work for all of them. I can confirm that sentinel's abilities (motion tracker, snare mine), triage's (volt overcharge and reboot+, and I doubt throwing a healing drone and damaging enough to kill something would count), thief's (grapple hook to melee combo, x-ray visor) and recon's (tracker drone) do not count towards the counter, but Assassin's (cloaking), destroyer's (missile barrage) and vandal's (cannon) do count if they kill. (Assassin cloak is active and then kills a basic uesc bot, which temporarily disables his invisibility, it does count.)
If getting a kill/player elimination as Assassin while his cloak is active counts then every ability that has an "active phase" (triage overcharge and sentinel motion tracker) as well as abilities that deal damage and can kill need to as well.
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