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Audio Diminishes to Silent at 180*

See title. Audio is perfectly normal from 0* relative to player camera facing until the sounds are diminished from approximately 150* to 210* and silent at 180*. I will attach a video showing my fill team mate jumping, which can be heard clearly from the front but completely inaudible from behind after I turn away from them. https://imgur.com/a/p1QOn46 

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  • 正式なコメント

    Hi there,

    Thanks for the report.

    Please try fully closing Marathon and relaunching the game. If you are using 3D or spatial audio on your platform, please try turning that setting off and then test the issue again.

    If possible, please also try another audio output device or headset to see if the behavior changes.

    If the issue still happens after that, please let us know whether 3D/spatial audio is turned on so we can take a closer look.

  • This has been an issue since the open beta. I don't remember if this was an issue prior to the launch weekend.

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  • The issue has persisted across all relaunches since at least the beta weekend of Marathon's release. I do not have any 3rd party applications running spatial sound or otherwise. I have tried to enable Windows' in-house spatial audio system from the control panel; however, it will not activate.

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