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Bungie Answered

Audio randomly dissappear in game and on main menu

The sound dissappear randomly and its completely silent please fix this.
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  • 正式なコメント

    Hi there,

    Thank you for reaching out and for reporting this.

    Could you try some troubleshooting steps to see if it helps resolve the issue:

    1. Check your device’s audio output

      • Make sure your system volume isn’t muted and that the correct playback device is selected (headset vs. speakers).

      • If you’re on PC, try switching the default output device (e.g., from speakers to headset, then back).

    2. Restart game and platform

      • Fully close the game (not just back to title), then restart your platform (PC or console) and relaunch the game.

    3. Disable overlays and audio software (PC)

      • Temporarily turn off apps that can hook into audio (Discord overlay, GeForce/AMD overlays, MSI Afterburner, third‑party EQ/virtual surround apps) and test again.

    4. Check audio settings in game

      • Open the in‑game Audio settings.

      • Confirm that Master Volume, SFX, Music, and Dialogue are not set to 0 and that no “mute when not in focus/background” option is enabled if you’re alt‑tabbing.

    5. Verify or reinstall game files

      • Use your platform’s “verify integrity / repair” option on the game.

      • If the problem persists across multiple sessions and other games work fine, consider a full reinstall as a last step.

    If you have tried the above steps and the audio is still not working correctly, please share:

    • Your Platform
    • The approximate date and time of when this first started to happen
    • What you were doing when the sound cut out (e.g., loading into a match, returning to main menu, alt‑tabbing, changing audio devices)
    • Do voice chat or system sounds still work when the game goes silent?
    • A video clip that shows the issue

    Please use your platform's capture button to take a video. You can upload the footage to a public video hosting site, like YouTube, then post the link here and we’ll be glad to take a look.

  • I am writing to report a persistent, game-breaking audio bug that has been occurring on PC since the mid-April (v1.0.0.4) patch.

    The Issue: During gameplay, all in-game audio will suddenly drop out and go completely silent. After a period of silence, all the queued sounds (gunshots, footsteps, environment) will play at the exact same time in a massive, deafening "burst." This happens consistently across all maps, usually triggering during high-intensity firefights or when multiple sound cues stack up.

    Hardware Profile:

    • Platform: PC

    • CPU: AMD Ryzen

    • GPU: AMD Radeon

    Troubleshooting Steps Already Taken: To rule out local hardware or Windows conflicts, I have performed the following deep-level troubleshooting, but the issue persists:

    • Deleted the cvars and cvars.old files in the AppData Roaming folder to force a clean configuration.

    • Disabled "Windows Sonic" / Spatial Audio and forced Windows audio to 16-bit / 44100Hz (CD Quality).

    • Turned Proximity Voice Chat completely OFF and switched to Push-to-Talk.

    • Disabled the "AMD High Definition Audio Device" in Device Manager to prevent driver conflict.

    • Adjusted Windows Registry (SystemProfile) to disable Network Throttling (ffffffff) and set System Responsiveness to 0 to prevent DPC latency spikes.

    • Confirmed no background capture software (OBS, Shadowplay, etc.) or virtual audio cables are hooking into the game.

    Conclusion: Because the issue persists after all local troubleshooting, and strictly began after the v1.0.0.4 update adjusted gunshot distance scaling, this appears to be an engine-level Audio Buffer Overflow / memory leak. The engine seems unable to process the expanded audio ranges without choking the thread.

    I am submitting this so the audio team has a documented AMD hardware case for the upcoming hotfix.

    Thank you,

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