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Bungie Answered

70 hour post-launch nitpicks/ideas :3

On the off chance that a bungie dev is reading this, You're living my dream!!! when I was a kid I wanted to work at bungie and be a part of such a wonderful game like this. I'm not going to sing its praises as I think 70 hours since launch and thinking about it all day at work definitely confirms the game is great, but yeah, you guys kicked ass, here are some tiny nitpicks of mine unrelated to UI formatting because I know yall are on that <3

-Knife unequipping-I'm a big counter strike enjoyer, so knives are very important to me, you have an inspect animation! awesome! love it! that being said, it unequips everytime I change my shell type and I find that very frustrating. also more knife varients with different inspect animations would be a very nice cherry on top but that would just be a cherry on top really.
-Sprays-Again, I love my counter strike, I see sprays all over Tau Ceti and wish I could add my own to walls and shit, now,,,,, you could make it a draw tool and I personally would love this but there's the penis rule with player freedom, making penises is totally chill but then some loser might add a swastika on every game they play and that would suck, my solution, is a specific spray pattern that you can do every..... minute? something like that. maybe every 5 minutes? whatever. also side point related to sprays, I totally get that most the sprays are for world building some shit like "help!!! fascism is yucky!!" and thats fine and cool but you also need some left 4 dead ah sprays I feel. sometimes they'll write on walls and converse with eachother, sometimes they warn of spooky shit, tell spooky stories, or sometimes its just a penis, which is cool and awesome and very human!!
-Autotracking quest items-I love the track items feature but when a quest tells you to get nanobraincells or whatever, you simply cant track it without going to inventory and putting a track on it or whatever but for an active quest it should ALWAYS have the little track item icon on it.
-gender option??-Okay here me out, I know all the shells are very NB/non-gendered or whatever cause they're biosynthetic shells (its like a metaphor maybe for gender dysphoria woahg) and thats totally cool but if you want to go the extra mile, I would LOVE atleast for another voice option for each shell. this is probably the biggest ask I have, less of a nitpick really and closer to a request but I would love to play a destroyer with a bit of a femme voice, a voice that still carries the "tank aura" but a bit more "femme" sounding. likewise and viceversa for all the other shells, but also I totally get if this is one of those things that is never getting a change,,,,,, but I would be very happy <3
-emotes-I am asking for emotes but I am also begging to keep it reserved, in my opinion this setting is far more..... "disturbing/gritty" than something like Destiny. I was going to use helldivers as a good example but even then a lot of those are way too over the top. a lot of these can be as simple as hand gestures really, maybe some interactable ones, idk. this game also has a much darker tone generally so I totally get it if we dont want to see players dancing near extract or whatever.
-voice lines-this is one of the bigger ones for me, emotes is a bit of a stretch but having a roster of voice lines would be real nice. I love the voices of every shell, I love the callout lines you can give with them but I think you can have a lot of fun implementing voice lines you can trigger. when the game begins it could be fun to hear some banter but I also understand that would make the shells feel less like "shells" and more like characters, but the main thing I want are voice lines you can trigger. as a rook, I want to trigger a voice line that says something like "here to assist" or "field medic here" or "nice weapon, I'm going to take it now." type shit.
-enemy variety?-I know there is more in store with the marathon level but I remember the OG games feeling almost like a dark stark trek in the sense that its species variety felt crazy vast. what we have with UESC is great, but I worry that in a few months we'll need more unit types to keep fresh.
-saved loadouts-I know it's weird and tricky with how crazy precise you can be with customizing every detail of every weapon but even something as simple as like saved weapon type would be nice, this would be especially good with having one for each shell, or even some kind of "my build" tab where someone can like, theorycraft with items in the past they've previously discovered, and then they can track everything they theorycrafted so they can create that "le epic build"
-faction conflict?? different modes??-I like the idea of spawning in as a Traxus with the mission to kill players with high MIDA influence. or quests specifically to screw over other factions, wether it be npcs or players, I like the idea of fighting a big merc group of various factions. maybe as global events there could be a sort of tug of war, I like the idea of Perimeter having Traxus banners all over the place as our victory is established visually. im sure there's a lot more you could play around with too.
-Crew objecs not showing up-im sure you've heard this issue but it's a bit annoying when im helping someone with a quest and I cant see where the next game trigger is supposed to be. I was trying to help my dad with the Traxus introduction quest and we ran around for like 30 minutes across two runs trying to find where the trigger is. I thought my game was bugged initially then realized it just doesnt show up for me, but it shows up for him, and I can somewhat see the argument of "the quest leader should trigger the thing" but then why do you let other players pick up quest items? and please god don't prevent the teammates from picking up the quest items.

bye ily!!! <3

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    Hi there,

    Thanks for reaching out.

    We appreciate your feedback! That said, the best place to share it is on the official Marathon Discord rather than our Help Forums. To that point, we suggest posting your thoughts there, if you haven't already done so. You can find the specific feedback channels below:

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