die.exe
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Ultima attività di die.exe-
die.exe ha commentato, Hello, I do not see a way to do this, as there is nothing on the screen indicating when input is registered by the client. I have tried jumping and pressing the grab button immediately on jump, bu...
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die.exe ha creato un post, Con rispostaInventory ops take 400ms+ with cross regional matchmaking
Even though ping to the games proxy server is 27ms (or ~160ms when the game connects abroad directly) Picking up sth. or dropping from inv., or looting takes half a second per item (I'd say 450ms a...
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die.exe ha commentato, An additional idea regarding quickmatch algorithm to honor player preferences more: - If there are incomplete sets of players queueing with Quickmatch - instead of just letting the majority decide...
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die.exe ha commentato, Another proposal, having thought about the issue more deeply. 1) User selects preferred zone+gamemode like now. 2) User can optionally toggle Quickmatch Quickmatch means: If there are not enough...
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die.exe ha creato un post, Con rispostaAnother suggestion regarding long queue times in low population regions
ccf Another proposal, having thought about the issue more deeply. 1) User selects preferred zone+gamemode like now.2) User can optionally toggle Quickmatch Quickmatch means: If there are not enoug...
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die.exe ha creato un post, Matchmaking is intercontinental, adding 130ms +
Reporting this as a bug since its borderline unplayable. Also inventory interactions are noticeably delayed. Its understandable how there are not enough players in South America, and you'd rather...