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BigEmster

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Ultima attività di BigEmster

  • BigEmster ha commentato,

    Looks like this is happening because items are discarded in vault breaker - the code that reduces the count if you drop your tags seems to be running when items are discarded on exfil too.

  • BigEmster ha creato un post,
    Con risposta

    Instant-killed by UESC shorty after self-reviving

    After using a self-revive, a UESC bot was able to instantly kill me with its siphon without re-downing me first. https://youtu.be/_ZtMwk7Ek7c

    • 3 follower
    • 1 commento
    • 1 voto
  • BigEmster ha commentato,

    I should add that this also occurs in the form of items not displaying information on hover - it shows for less than a second and then disappears until everything is loaded.

  • BigEmster ha creato un post,
    Con risposta

    UI frequently takes extended periods of time to fully load

    This usually occurs in the main menu, but has occasionally happened to me in-run when viewing my inventory as well. Icons for items, factions, upgrades and more take 10-20 seconds to finally appear.

    • 5 follower
    • 5 commenti
    • 2 voti
  • BigEmster ha creato un post,
    Con risposta

    Interrupting signal mask can expend without benefit

    I interrupted signal mask at the last second by using recuperation, which resulted in expending the ability charge without gaining its effects. https://youtu.be/U6us-SSAI2g

    • 2 follower
    • 1 commento
    • 1 voto
  • BigEmster ha creato un post,
    Con risposta

    Key template progress reset

    After completing a deluxe (blue) key template "Complete Secured Resource Events" and exfilling, progress was reset instead of granting a key.

    • 2 follower
    • 1 commento
    • 1 voto
  • BigEmster ha creato un post,
    Con risposta

    Red box UESC Warden event does not count as a secured resource

    This event did not progress my key template

    • 2 follower
    • 1 commento
    • 1 voto
  • BigEmster ha commentato,

    Also experiencing this issue

  • BigEmster ha commentato,

    If you were playing trios, then this is intended as depleted self-revives are for solo only.

  • BigEmster ha commentato,

    I think this might be intended? I noticed during season 1 that gold items in the shop were also at 3 traces, so I thought they just wanted to limit high-value items.