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Post-match re-queue no longer preserves Solo/map settings and can queue solo players into Trios

Bungie Account Name:
UESC Ghost#6217

Platform:
Steam

Description of Issue:
After finishing a match, the post-match queue settings no longer appear to be maintained from the previous match.

Last season, if I finished a match and queued again, my selected map and queue type were preserved. For example, if I was queued as Solo, the game would keep that setting when re-queueing.

This season, those settings are not being maintained. Because I am used to last season’s behavior, I often spam the space bar after a match to re-queue. This now causes me to get placed into Trios instead, but still as a solo player, because Crew Fill appears to remain locked/disabled after a Solo match.

As a result, I have been queued into Trios alone multiple times and have died 4 times because of it.

Rough Date and Time of Issue:
Current season. From the start of the season through the most recent occurrence at 2:47 on 6/6/2026.

Repro Steps:

  1. Queue into and complete a Solo match.

  2. Finish the match and return to the post-match/re-queue screen.

  3. Attempt to quickly re-queue using the same input flow as last season.

  4. Observe that the previous map and queue type are not maintained.

  5. The game can queue the player into Trios while still keeping crew Fill locked/disabled, resulting in the player entering Trios alone.

Expected Result:
After finishing a match, the game should preserve the previously selected map and queue type, as it did last season. If Solo was selected, re-queueing should keep Solo selected.

Actual Result:
The queue settings are not preserved. The game can queue me into Trios while I am still effectively solo due to crew Fill remaining locked/disabled.

Links:

Additional Notes:
This is especially easy to trigger because the previous season trained players to quickly re-queue using the same inputs. The current behavior can unintentionally place solo players into Trios without teammates.

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