In-game camera lag/acceleration when using 1600 DPI
- Bungie Account Name - chianti#9737
- Platform - Steam
- Rough Date and Time of issue - 02/28/2026
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Description of Issue:
My in-game camera lags and then suddenly accelerate. This is a different issue than the mouse icon lagging on menus that I believe was the fix provided during the server slam.
I have a Razer Viper V3 Pro and I use 1600 DPI, however I had to turn it down to 800 DPI to be able to play the server slam normally.
I read that polling rates above 1000Hz were causing this issue, so I changed this from 4000Hz down to 1000Hz, but this didn't fixed the issue.
The only thing that worked for me was reducing the DPI setting from 1600 down to 800. I use the Razer Synapse app to change the DPI and polling rate.
I wasn't recording the screen, neither had any type of overlay active. For example: Nvidia Shadowplay, Xbox Game Bar, Steam Overlay, Discord Overlay, Discord Clipping, Discord Activity Sharing, RivaTurner Statistics Server (MSI Afterburner). I made sure all of this were disabled.
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System Specs:
- Motherboard: GIGABYTE X870E Aorus Elite WiFi 7
- Processor: AMD Ryzen 5 9600X
- Graphics card: NVIDIA RTX 4080 Super 16GB MSI Suprim X
- Memory: KINGSTON Fury Beast 32GB (2x16GB) DDR5 6000MT/s CL30
- Storage: KINGSTON Fury Renegade 500GB NVME M.2 PCIe 4.0 7300MB/s reads, 3900MB/s writes (healthy at 91% on CrystalDiskInfo)
- CPU Cooling: ThermalRight Peerless Assassin 120, Noctua NT-H2
- Power Supply: Corsair RM850e
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Repro steps
- Set the preferred DPI setting (1600) in the Razer Synapse app for Razer mouse (Viper V3 Pro);
- Open the Marathon Server Slam;
- Search for a match;
- Once it loads into a match, move the camera around.
Hope you guys can find a fix for this before launch, since 1600 DPI is very common and most modern mice and first person shooters support up to 8000Hz polling rate and +30K DPI.
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