Bungie Answered
Cryo Archive - Faikure To Efil Despite Full Exfil Animation
+ Bungie Account Name: Notomaru#6672
+ Platform: PlayStation 5
+ Description of Issue: Run in failure despite getting full extraction animation and "Matter Transfer Completed" status on HUD. All teammates were present and also effected by this issue. It is my understanding that in the final countdown phase of the match, all exfil timers triggered within this period are treated like a final exfil in Ctyo Archive and thusly synced to that timer; Our exfil counter was not reset by somebody stepping out of the ring. I have not encountered any issue like this on any other map, either.
+ Rough Date & Time of Issue: May 7th 2026, about 7:24PM.
+ Repro Steps: We triggered our exfil terminal 10 seconds before Last Train Out exfils were triggered, and we proceeded to our exfil just making it towards the countdown's end. The dome formed, the sound effects played, the HUD said Matter Transfer Completed, and at the very last moment of the animation of the 3 layered lines covering the screen about to finish - Neural Link Severed.
+ My POV - https://x.com/i/status/2052749263507960304
+ Teammate's POV (Spleeneater): https://www.twitch.tv/spleeneater/v/2766410687?sr=a&t=21721s [Timestamp 6:01:00]
2
Commentaires
Hello there,
Thank you for this report.
We have taken note of your report and will investigate this on our end.
I think that this is a return of the timer reset issue. In the videos by the OP you can see the timer reset everytime a player enters the ring. We had the same issue about an hour ago when we entered the ring with several seconds to spare and had the timer reset on the exfil when our fireteam leader got punted out of the ring by a bot and reentered. The rest of us stayed in the ring. We do not have video unfortunately. Bungie Account Name Domattee#1631, Platform Steam.
I really cannot overstate how frustrating of an experience these exfil failures are, especially since this or a related bug was allegedly fixed before.
Edit: Looking at the videos by the OP again, it seems that the exfil is saving its timer when the first player enters it, and then resetting to that everytime another players enters. I suspect that your previous fix is itself bugged.
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