FrameGen enabled, reflex FPS cap not working
With DLSS FG enabled reflex is no longer capping my fps below my monitor refresh rate as intended when vsync is on at the driver level. Additionally the in game fps cap is affecting the base frame rate rather than the generated frames.
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Can confirm this is the case on my machine as well. On my 165 hz monitor the Nvidia Reflex cap should be 157ish but with FG enabled it's the full 165, which is incorrect as it incurs input lag. This is with driver-level vsync on (because vsync is automatically disabled in-game with FG enabled). I think the ideal FG scenario is hitting the reflex cap with driver-level vsync enabled.
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