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Triage Reboot+ targeting

Summary:
When using reboot+ in a fight target acquisition is incorrect

Repro Requirements:
4 players total, Team of 3 and 1 enemy

Repro Steps:
2 allies in a downed state
1 enemy in a dead state
Triage alive
in a line moving away from the player (close range)
Ally, enemy loot bog, then ally
Primary ability active it locks on to the 2 closest being ally and enemy loot bag

Expected Results:
Resurrect both allies

Actual Results:
1 ally res, other beams goes to enemy loot bag

Notes:
There is no reason to lock on to a enemy loot bag state for it serves no purpose. Wasted ULT chance to res both allies. Under battle can cost the whole fight.

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