CONTROLLER SETTINGS BUG: Use Highlighted Radial Consumable Strangely Tied to Light Attack (High Quality Bug Report)
Bungie Account Name - BigMoistPizza#2136
Platform - Steam
Input Device - Xbox Elite Controller (using default Xbox button mapping)
Date/Time - Mar 09 2026 10PM PST
Description of Issue
Use highlighted radial consumable is strangely tied to whichever button is mapped to light attack. By default, the button for use highlighted consumable is RT (the radial UI displays RT).
However, when the light attack action is remapped in game settings, this becomes the button to use the highlighted consumable (however, the radial UI still shows RT to use)
Repro steps
- Start with default controller mapping settings
- In controller settings, map light attack to any button (I used X)
- In game, have a consumable in your inventory
- Hold D Pad button to open the consumable radial
- Use Right Joystick to highlight the consumable
- Confirm that the UI incorrectly shows input RT to use consumable
- Tap the input you mapped for light attack (I used X) - you must “tap” the X button since light attack is mapped to “press” X. If you “press” X it will perform a light attack “through” the radial menu. The reason the bug only occurs when you “tap” X seems to be because “Use Consumable” is mapped to “tap” D Pad and it shares this behavior.
- Confirm that consumable is incorrectly being used
The Fix
This is BOTH a UI bug and a Settings bug. A new mapping for “Use Highlighted Radial Item” will need to be added to the controller settings menu. This will decouple the action from the light attack input. It might also help to add a “Request Highlighted Radial Item” option as well (since it’s hard coded to use X)
You will need to update the radial UI to show the correct button to use the highlighted radial consumable (it always shows RT right now). In my example the radial UI would show X to Use.
You will also need to need to refactor the code to prioritize radial actions while the radial is opened. The ping radial already does this. For example, If I map RB to cycle through the consumables in the radial, this doesn’t work as I will throw a grenade when I press RB. However, in the ping radial, I will cycle through the radial correctly and I will not throw a grenade.
Compare the code of the consumable and equipment radials to the ping radial.
Comentarios
Hi there,
Thanks for the report. These details will be passed along to the relevant channels.
If you are able to grab a screenshot or record a video, you can upload it to a site like Imgur or Youtube, link it to us here, and we'll be glad to take a closer look at the issue.
Iniciar sesión para dejar un comentario.