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Suggestion: Shield Auto-Recovery

I often felt like shields and health were just two health bars with twice as many consumables to manage. If shields recovered automatically - say, slow recovery after 30 seconds without taking damage or firing, it would provide me with a clearer understanding of when to prioritize each. It may also encourage teams to make contact, duck to recover shields, and then make contact again - keeping TTK low while extending PvP encounters slightly. 

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