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Replacing mods/equipment/implants doesnt show you the tradeoffs when hovering over the item you wish to replace it with.

I am 80% sure this is a bug. When you hover over an item, for example, an implant, it doesnt show you what you lose by replacing your current implant with the new one, like it did last season. Before, if I had an augmented capacitor head implant and was hovering over a regen implant, it clearly showed on the regen implant that I was losing prime recovery but gaining self-repair and revive speed. This is really important because I dont want to check what I currently have on, making it significantly harder to decide which pieces of gear you need and which ones you do not. This compounds with the name change on the implants because it's extremely difficult to identify which ones you are looking for. This issue exists on all things that provide stat tradeoffs, including attaching weapon mods.

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