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Bungie Answered

Feedback for better balance, player onboarding, and player style

I think there are some improvements that could be made to better the player experience, especially for new players going forwards. I believe these changes will create more viable player styles and approaches and reduce the negative impact of the current meta of clearing the lobby as quickly as possible. These are:

  1. Remove upgrades and give all players one single backpack
  2. Any weapons or gear equipped reduces the overall capacity of the backpack
  3. Upgraded weapons should take up more space within the backpack
  4. Make looting a more viable way to barter for high-end gear
  5. Introduce contracts that give experience for a successful exfil without killing any other players

I think this would work as it would force users to decide whether they want to try and wipe the lobby or whether they want to loot because no player would have the space to do both. Want to go in equipped with a full-suite of gold gear to wipe the other teams? Fine, but you'll have to sacrifice some of it to steal any valuables other players carry. Want to go in with just your knife? You have tons of room for loot. This makes stealth runs a lot more viable in terms of levelling up and bartering for gear. Especially if there are contracts that reward kill-free runs.

This would mean players can still work towards doing Cryo Archive runs with a full gold suite of gear, but allows players that prefer other styles of play to keep pace also.

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  • Official comment

    Hi there,

    Thanks for sharing your thoughts and ideas for Marathon!

    While we appreciate your feedback, the best place to share it is on the Marathon Discord where our developers can see it, rather than our Help Forums. If you haven't already done so, please share your feedback and suggestions in the server's dedicated feedback channels.

    Thanks a lot!

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