Bungie Answered
Night Dire Marsh - UI and Audio Gone
Upon infil to Night Dire Marsh, my game has roughly a 10% chance of having no game audio and no UI/HUD (no pings, no ammo counter, no teammate identifiers, etc). This will go on for about 2 to 3 minutes where the audio and UI/HUD will be restored. After it is restored, there is a chance that I will hear the infil music on loop for the rest of the match. Force closing the game and re-joining does not immediately solve the issue.
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Comments
Hello there,
Thank you for your report.
The infil flow is supposed to finish once the HUD reveal is complete and the player can fully start moving, and the infil music is also supposed to stop at that point. Night Marsh was also expected to ship with its ambient audio working normally, so spending the first 2 to 3 minutes of a run with no HUD, no pings, no teammate identifiers, and no game audio does not sound like expected map behavior.
The looping infil music afterward also lines up with already known infil-audio problems. There was a tracked issue where infil music could linger after infil because the stop hook was not firing correctly, and there is also a later map-specific report of infil music looping for an entire session instead of ending normally.
The delayed HUD/audio restore and the infil music looping both sound closer to a broken infil/audio state than anything intended. If you are able to record a video, you can upload it to a site like Youtube, link it to us here, and we'll be glad to take a closer look.
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