Bungie Answered
Sounds Playing Past Stopping
Sounds are playing despite the action that's supposed to cause them ceasing.
Here a bag is (and has been for about 90 seconds) making the "looted by player" sound continuously, despite having long since been left alone.
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Hello there,
Thanks for reporting this.
There are reports of audio work on body bags specifically noting that the beacon/loot audio should shut off after the bag is looted, and that it sounded broken.
So if a bag kept playing the “looted by player” sound continuously for about 90 seconds after nobody was interacting with it anymore, that lines up pretty closely with an already identified body-bag audio-state issue.
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