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Key templates do not make a SFX noise when placed into the vault

https://www.youtube.com/watch?v=Vf6wygZZQyY

Very minor thing. When you put anything into the vault, it'll produce a corresponding sound effect for polish / UX. This is NOT the case for Key Templates, though, for whatever reason. Any other item in the game will make a noise (weapons, implants, mods, cores, consumables, ammo, whatever). So, the proposed solution would be to just give the Key Templates an appropriate sound effect when they're placed back into the vault. Wild guess but I think this bug might have something to do w/ how Key Templates have that distinct chiming noise when in the Inspect Item GUI (and/or that same distinct chime noise is played when it's dropped in the world). Key Templates are unique with that chiming noise effect. Given that the chime plays while in the inspect GUI and when dropped in world, I would assume that behind the scenes, when you are rendering the Key Template on the Inspect GUI, the Key Template actually exists in some fake world that is only used for rendering. Perhaps that chiming noise is never really "turned off", but just muted, while it is in your inventory, and as such when you go to put the key template back into the vault, the (muted) chiming noise overrides the "place item in vault" noise resulting in no SFX being played?

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