Wall jump
There is a wall jump mechanic - if you press jump button while moving towards straight wall then your character will jump back from that wall. There is some objects though which seem like "parcourable" for example cables or pipes, which are like 1/3 of the runner height and I should be able to get on top of them, but instead of that my character does that wall jump thing. This is really frustrating, during the fight you can fall off the roof 2-3 floors down for example on outpost, even if you dont die - your team is doomed basically.
I could just ask to delete the wall jump because no one uses it but I think it is there on some strange purpose which I cant understand but I am asking to ajust the interactions with cilinder-like surfences so when I am holding jump button my character just climbs that cable midfight and I can continue shooting instead of doing acrobatic tricks and falling off like a sad clown :(
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