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Request to rewrite the player controllers mouse input handling code.

After in-depth testing. I have come to the conclusion that you guys messed/screwed something up In some time between the October test and now in the first person player controllers mouse input code, It feels like a strange inconsistent almost mouse acceleration floaty-ness that many are describing as "input delay" which trust me, is also present. My best advice here is to optimize that system and simplify it so it feels less disconnected. Any Bungie devs that need a more specific description or hardware details please DM me on discord for the information, and more in-depth bug analysis of other very crucial UX bugs thanks Bungie team. @gatthecat
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