Marathon isn't launching
During playtests I was able to play, but server slam version isn't launching for me at all. This is the only thing I could find and it's from "Event Viewer": "
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>100</Task>
<Opcode>0</Opcode>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2026-02-26T19:22:55.7697986Z" />
<EventRecordID>255059</EventRecordID>
<Correlation />
<Execution ProcessID="0" ThreadID="0" />
<Channel>Application</Channel>
<Computer>DESKTOP-IAMT48D</Computer>
<Security />
</System>
<Data>bad_module_info</Data>
<Data>0.0.0.0</Data>
<Data>00000000</Data>
<Data>unknown</Data>
<Data>0.0.0.0</Data>
<Data>00000000</Data>
<Data>00000000</Data>
<Data>0000000000000000</Data>
<Data>2aa4</Data>
<Data>01dca755444d5a68</Data>
<Data>bad_module_info</Data>
<Data>unknown</Data>
<Data>15c0ff7d-84eb-4c76-bb76-e9da0b00f8b7</Data>
<Data />
<Data />
</EventData>
</Event>
"
It might be that my processor is pretty old (FX-8300), but that didn't matter during playtests.
3
Comments
My game is failing as well in the same way. after battle-eye initialization the .exe fails sillently. Here's the logs from Event Viewer. I have an intel i7 3820 cpu
Faulting application name: Marathon.exe, version: 40558.0.0.0, time stamp: 0x698d8af8
Faulting module name: Marathon.exe, version: 40558.0.0.0, time stamp: 0x698d8af8
Exception code: 0xc000001d
Fault offset: 0x00000000321a28d8
Faulting process id: 0x100
Faulting application start time: 0x01dca7648b64d85c
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Marathon Server Slam\Marathon.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Marathon Server Slam\Marathon.exe
Report Id: c582d8ec-7a56-4494-b883-bf1fca9724a8
Faulting package full name:
Faulting package-relative application ID:
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