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Bungie Answered

Unsanctioned Hostilities 3/5 samples not appearing in inventory

Issue occurred 4/17 around 1:45 AM EDT. twxabfn#6178 on Steam.

Went up to the mission objectives, scanned them, picked up the sample each time, ran over to the DCON (exploding the whole way), opened it up, and no samples in my inventory. Exfilled, went back in, tried again with the sample by the guy with the messed up head, same thing - instantly started exploding, nothing added to inventory.

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Kommentare

  • Offizieller Kommentar

    Hi there,

    Thank you for reaching out and for reporting this.

    If you are able to replicate this or encounter it again, please use your platform's capture button to take a video. You can upload the footage to a public video hosting site, like YouTube, then post the link here and we’ll be glad to take a look. 

  • So this is very likely not a bug, but a very odd design decision. As the attached image shows, the samples are in your backpack, except they don't actually appear unless moused over; otherwise there's nothing but a subtle green gradient in the slots where they are.

    This screenshot shows what's going on: https://ibb.co/KjkB6zCd

    I get that this was probably deliberate - these are samples from the Anomaly, after all - but IMO it's not great design to suddenly futz around with players' expectations of how their inventory works while they are exploding every few seconds. I can state definitively that I opened the DCON and was staring at my inventory wondering what was going on long enough that I exploded and got hit with an OS status effect, which just made the whole situation worse.

     

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  • I get that this is not a casual game like CoD where you just turn your brain off and click on heads.

    But for goodness' sake, Bungie, can you PLEASE make the items actually look like items? This subtle green gradient that twxabfn mentioned is even HARDER to see in Season 2.

    I was going to report the samples not being in my inventory as a bug, but apparently it's not, as the above person pointed out.

    Honestly, I think I need to take a break from this game. I feel more like a beta tester or bug tester on the QA team who paid for the game and is paying with their free time, than a customer, at this point.

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